Spilbar16

With Summer 2013 coming to a close it’s time to start thinking again about the upcoming events for the year, and to kick it all off, what’s better than another round of talks, mingling and games showcase at Spilbar 16?

The theme for the next edition of Spilbar is board games, and the event is going to bring together two of the biggest figures in the industry with Richard Garfield and Reiner Knizia as they give us their perspectives on the past, present and future of game design.

Richard Garfield designed his first game at the age of 13 but he is best known for making the first collectible card game ever, Magic: The Gathering in 1993. He has also designed Netrunner, RoboRally, Vampire: The Eternal Struggle and most recently King of Tokyo. Garfield first became passionate about games when he played Dungeons & Dragons. Currently he is working on the digital trading card game SolForge, which aced $430.000 on Kickstarter back in September 2012. He has a Ph.D. in combinatorial mathematics and his great-uncle invented the paper clip.

Reiner Knizia developed his first game at the age of 8 and has been a full-time game designer since 1997. Knizia have designed over 500 published games, which have won him the Deutcher Spiele Preis four times, one Spiel des Jahres award and numerous other national and international awards. Knizia’s best selling games are Lord of the Rings and Pickomino with over one million copies sold and Keltis with over 600.000 sold copies worldwide. Knizia also designed games such as Lost Cities, Ingenious, Qin and Tigris & Eufrat, which all are released on iOS devices as well. He has a Ph.D. in mathematics and several often European gaming conventions host ‘Kniziathons’ – tournaments solely dedicated to celebrating Knizia-designed games.

SpilBar 16 will conclude with the annual award ceremony for the Danish board game award Guldbrikken (‘The Golden Pawn’), where celebrates the best board games of 2013. Afterwards there will be time to mingle over some drinks or play some of the games in the showcase. Please note that you can apply to showcase your game here!

The event will take place once again at AFUK, the Akademiet for Utæmmet Kreativitet located in Enghavevej 80-82B, on Thursday, September 12th from 16:30 to 21:00. As usual, everyone is welcome to join, so we’re hoping to see you there!

You can also check the event on Facebook to stay updated with the latest changes!

About SpilBar:
SpilBar is a bimonthly event, where everyone in or close to the computer games industry can meet and mingle. The meetings always start with a talk and end with a drink.
SpilBar is initiated by Kristine Ploug from DADIU, and Thomas Vigild from The Danish Game Council (Dansk Spilråd). SpilBar is organized in collaboration with IGDA Denmark, Unge Spiludviklere, Spilordningen and Computerspilzonen.