You’ve made some simple games already, one in 3D and a few in 2D. But… they are probably not the prettiest. You might even think that they look a little bit dull.
So… how can you fix that?
Tim Garbos will be giving you some tips and tricks to make sure that your game turns into something way more appealing with just a few tweaks that will take you less than an hour to learn.
As an example, here is the result of Tim’s talk last year, which took the game from the boring game on the left, to the fun-looking game on the right (which you can also play here!):
Join us at Aalborg University Copenhagen, at the Guest Canteen (all the way to the end from the entrance, then turn right), on Wednesday, October 7th at 18:00 for another great Unity Night!
Oh, and if you have some cool project that you want to show to everyone else, simply let us know and we’ll give you some time to present!
Afterwards, as usual, there will be some mingling over beers at the local bar next to Enghave station.
After the success of the first Unity Night (don’t forget to share your feedback with us!), we are more than happy to announce the next one with our Level 2: Taking it to the second dimension.
Once again, Lars will be taking you through a step-by-step basics of creating a Unity game. But this time, instead of working with 3D tools, he will show you the different workflow once you set up a Unity 2D scene.
Also, for those that couldn’t make it to the first event, you will be happy to know that this second lecture is prepared so that everyone can join in, so it’s still a good time to join the Unity Nights without feeling lost. Don’t miss the chance!
The talk will take place Tuesday 29th of September, at 18.00 at the Aalborg University Copenhagen in A.C. Meyers Vænge 15, 2450 København.
You can check out our Facebook event as well.
Oh, and here’s a photo from the first Unity Night:
IGDA Denmark and Aalborg University Copenhagen are once again joining forces to bring back the Unity Nights!
The popular game engine born in Copenhagen has grown into a really mature choice for game developers worldwide, whether you are working on 3D or 2D games, for consoles, PC or mobile platforms.
Now we want to give you a series of free lectures where you can go from zero to hero with Unity.
These lectures will take you from the very first basics of working with Unity to start creating your own games and polishing them up. Later lectures (dates to be announced) will take on more advanced topics such as working with the Mecanim animation system, scripting, physics and programming custom shaders. These will certainly help you also when you join one of the many game jams happening in Denmark!
The first of these lectures will take place on Wednesday, September 23rd at 18:00 at Aalborg University Copenhagen (near the Sydhavn S-train station), in the Guest Canteen area.
Lars Reng will be taking you through a step-by-step workshop in which you will learn the very basics of Unity and get going with your first Unity game. Learn the interface, controls and basic elements, as well as understanding a proper workflow. From there, you will create a game from scratch with Lars.
Lectures usually end with a questions session where you can come with your problems with Unity and we will try to help you as much as possible. Afterwards, it’s common for several of the attendees to go for some mingling over beers at the bar nearby.
And that’s not all! Don’t forget that later on we will announce more lectures to continue with the program into more advanced topics, so follow IGDA Denmark on Twitter and Facebook to stay updated with future announcements, as well as being the first one to hear about the next Unity Nights events.
Facebook event here: https://www.facebook.com/events/1890806717811674/
How do you turn a game from this into that in under one hour?
That’s exactly what Tim Garbos will be showing on October 15th at Aalborg University Copenhagen for the next session of the Unity Nights that starts at 18:00.
Titled “Unity Nights: Pimp my Game”, Tim will be showing everyone how to take a simple-looking build of a game into something far more visually pleasing and engaging in just under one hour by using a series of tricks, tips and adjustments that you can later on apply to your games in a simple way to achieve different effects.
You can actually see the results yourself in this web build of the game in which you can switch between “boring” and “fancy” graphics with a press of the SPACEBAR key.
If you want to, you can also sign up on the Facebook event page here.
This talk is part of the Unity Nights series where each session will focus on a different aspect of game development. We will be announcing more of these talks soon, so stay tuned!
Here at IGDA Denmark we are big fans of Unity, the popular game engine that was born in Copenhagen and quickly caught on with indie game developers, especially in the mobile market. Since it first came out in 2005 the engine has been getting all sort of improvements in usability, performance, features and soon a great new 2D workflow system that makes modern game development extremely accessible to everyone. It’s no wonder it’s become such a widely used engine!
So after some careful planning we want to announce the Unity Nights, a series of free lectures where you can go from zero to hero with Unity.
These lectures will take you from the very first basics of working with Unity to start creating your own games and polishing them up. Later lectures will take on more advanced topics such as working with the Mecanim animation system, scripting, physics and programming custom shaders. These will certainly help you also when you join one of the many game jams happening in Denmark!
But for the moment being, let’s focus on the first three lectures:
- Thursday, September 26th – Unity for absolute dummies
- Wednesday, October 2nd – Building your first game in Unity
- Thursday, October 10th – Building a BETTER game with Unity
The first lecture will get you accustomed with Unity, it’s interface, controls and basic elements, as well as learning a proper workflow. No coding skills required! (Though they will, of course, help). The following two lectures are step-by-step examples where you will be making a fully working game in a tutorial style. If you prefer to, you can save the event on Facebook as well!
All the lectures will begin at 19:00 in order to keep a consistent schedule. Also these lectures will end with a questions session where you can come with your problems with Unity and we will try to help you as much as possible. The location is at Aalborg University Copenhagen, located in Sydhavn (not far from the Sydhavn S-train station, a couple of stops away from the central train station). We will be placing signs at the entrance so you can find the room where these lectures will be taking place.
And that’s not all! Don’t forget that later on we will announce more lectures to continue with the program into more advanced topics, so keep updated with our announcements here or on our Twitter and Facebook pages to be the first one to hear about upcoming Unity Nights!
EDIT: We are really happy with the amount of participation we are getting! Since we would love for everyone to be able to come, we are extending the offer by making more tickets available! You can still apply for the tickets until SATURDAY, MAY 11TH, so hurry up if you still haven’t applied through this form HERE.
Unite conferences have always been the biggest, most important Unity developer events worldwide, and the May 21-22nd Unite Nordic conference is shaping up to be packed full of talks and inspirational breaks from the likes of Rovio, Mojang, Nintendo and more, all with a focus on making great interesting games using the Unity game engine.
The programme will kick off with a keynote from Unity CEO and co-founder David Helgason and will continue with talks focused on taking your game development and business skills to the next level on subjects like sound design, publishing in the Chinese market, starting up your own company and more.
If you have been to any of the events we organize at IGDA Denmark such as Nordic Game Jam and Exile, you will have probably noticed that Unity is a big supporter of game jams.
True to form, we’ve teamed up with Unicorn7.org to give away 15 free tickets to Unite Nordic to lucky Nordic Game Jam and Exile participants.
How do you apply for this scholarship? Easy: you just have to fill in your details in this form and we will choose the 15 people who will be attending Unite Nordic free of charge!
Still not convinced? You can check more information about the event at Unite Nordic’s website, such as the full program schedule, venue and more.
And as a bonus, just by attending you will enter a draw for a giveaway of 10 Unity Pro licenses and 2 Unity Pro bundles which include iOS Pro, Android Pro, and the upcoming Windows Store Pro add-on.
So what are you waiting for? Apply now for a chance to go to Unite Nordic now!